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3D Designs

Scene creation, hard surface modeling, and game art workflows.

Main Description

My 3D work focuses on scenes, hard surface assets, and building spaces that feel immersive, structured, and visually clear.

Softwares

Unity

Blender

Substance Painter

Clip Studio

Focus

Scene building, hard surface modeling, asset creation, visual storytelling

buzzing with low-poly charm
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Sketchbook Note

I’m most drawn to building worlds, props, and spaces that feel lived in.

Honorable Shoutout Projects

A small collection of side projects, mini builds, and extra works that still deserve a place in the sketchbook.